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  7. How to Edit Gameplay Settings on your DayZ Server

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How to Edit Gameplay Settings on your DayZ Server Print

  • DayZ, dayz standalone, Server Configurations, Gameplay Settings
  • 0

dayz-logo.png

This guide will show how to edit gameplay settings on your DayZ server.

Click here to order your DayZ server with AA Game Hosting today!

 

Running your own DayZ server means you get to shape the survival experience exactly how you want it from loot spawns and weather patterns to zombie behavior and player rules. Whether you're aiming for hardcore realism or a more casual sandbox vibe, tweaking the gameplay settings is where the magic happens. In this guide, we’ll walk you through how to access and edit your DayZ server’s configuration files, what key settings you can adjust, and how those changes affect gameplay. Whether you're hosting through a provider like Citadel Servers or managing your own setup, you'll learn how to fine-tune everything from spawn rates to server difficulty no coding experience required.

 

 

Editing Gameplay Settings on your DayZ Server

 

 

1. Log in to your Game Control Panel and navigate to your service.

2. Before making any modifications, stop the server from running by clicking the Stop button.

 

3. Go to File Manager.

 

4. On the File Manager, go to /mpmissions/<your preferred map> and look for cfggameplay.json file then select Edit.

dayz-standalone-server-configuration-editing-cfggameplay.json-file.png

 

5. On the file, configure the gameplay settings to your preferences.

dayz-standalone-server-configuration-editing-gameplay-settings.png

Refer to the descriptions below if you're unsure what to change.

Type Parameter Details
int version Internal parameter to keep track of the version of the file
bool disableBaseDamage Damage from structures built through base-building
bool disableContainerDamage Disable damage from items such as tents and barrels
bool disableRespawnDialog Disable a UI dialogue window in which the player selects the type of respawn they wish to perform after pressing the respawn button
bool disablePersonalLight Disables the omnipresent personal light lighting up objects close to player during night-time
float staminaWeightLimitThreshold This amount of stamina points (divided by 1000) will not count towards stamina weight deduction
float staminaMax Maximum stamina (setting to 0 may produce unexpected results)
float staminaKgToStaminaPercentPenalty Multiplier used when calculating stamina points deducted from max stamina given the player load
float staminaMinCap Minimum size of stamina cap (setting to 0 may produce unexpected results)
float sprintStaminaModifierErc Modifies the rate at which the stamina is being consumed during erected sprint
float sprintStaminaModifierCro Modifies the rate at which the stamina is being consumed during crouched sprint
int lightingConfig What type of lighting will be used during night time (0 = bright, 1 = dark)
bool disableIsCollidingBBoxCheck Allows placement when the hologram is colliding with objects in the world
bool disableIsCollidingPlayerCheck Allows placement when the hologram is colliding with player
bool disableIsClippingRoofCheck Allows placement where placing would cause clipping with the roof
bool disableIsBaseViableCheck Allows placement on dynamic objects and other otherwise incompatible base
bool disableIsCollidingGPlotCheck Allows placement of garden plots despite incompatible surface type
bool disableIsCollidingAngleCheck Allows placement despite exceeding roll/pitch/yaw limits
bool disableIsPlacementPermittedCheck Allows placement event when not permitted by rudimentary checks
bool disableHeightPlacementCheck Allows placement with limited height space
bool disableIsUnderwaterCheck Allows placement under water
bool disableIsInTerrainCheck Allows placement when clipping with terrain
bool disablePerformRoofCheck Allows construction when clipping with the roof
bool disableIsCollidingCheck Allows construction when colliding with objects in the world
bool disableDistanceCheck Prevents construction when player gets bellow specified range
string array objectSpawnersArr File names of the JSON files containing spawner data (see Object Spawner )
bool hitDirectionOverrideEnabled Decides whether the values get used or not. Since anything undefined in the 'HitIndicationData' class (or any class in json file) is considered zero, allows us to determine that some valid data had been loaded.
int hitDirectionBehaviour Dictates general behaviour of the hit indicator. 0 == Disabled, 1 == Static, 2 == Dynamic (moving when displayed, WIP)
int hitDirectionStyle Dictates which type of indicator gets used. Set of images and position calculations. 0 == 'splash', 1 == 'spike', 2 == 'arrow'
string hitDirectionIndicatorColorStr Color of the indicator widget, in ARGB format. The color is written in string form (""). For more info on the ARGB format, see section below.
float hitDirectionMaxDuration Maximal duration of the hit indicator. Actual duration is between 0.6..1.0 of the defined value, depending on the severity of the hit (which generally means heavier hits == longer indication)
float hitDirectionBreakPointRelative Fraction of the actual duration, after which the indicator begins to recede (currently fade-out only), 0.0 = fades from the beginning, 0.5 == fades after 50% duration has elapsed, 1.0 == no fading
float hitDirectionScatter Amount of scatter to induce inaccuracy to the indication. Actual scatter is randomized by the amount of degrees in both directions (+- value, so value od 10 gives a potential scatter of 20 DEG)
bool hitIndicationPostProcessEnabled Allows for disabling of the old hit effect (red flash)

 

ARGB Format

ARGB used in the cfgGameplay.json is read as a string due to inherent file format limitations. It consists of:

  • Hexadecimal notation: 0x
  • Alpha value in hexadecimal format: 00 – FF
  • Red color value in hexadecimal format: 00 – FF
  • Green color value in hexadecimal format: 00 – FF
  • Blue color value in hexadecimal format: 00-FF

Result string looks like "0xFFFF0000" (red).

The value is not case-sensitive, so it could be written in any case, or combination thereof.

 

6. After editing, click the Save button to apply the changes on your server.

 

 

7. Next is navigate to the Configuration Files.

 

8. On the Configuration Files, look for serverDZ.cfg file and click the Text Editor.

dayz-standalone-server-configuration-editing-serverDZ.cfg-file.png

 

9. On the Text Editor, Make sure that the enableCfgGameplayFile = 1; is set to 1. This enables the cfggameplay.json that you edited for your server.

dayz-standalone-server-configuration-editing-gameplay-settings-2.png

 

10. After editing, click the Save button to apply the changes on your server.

 

Start your server and enjoy your customize gameplay on your DayZ server.

 

 

Did the above information not work for you?
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  Tag Cloud

7daystodie 7dtd 7d2d experimental switch admin agario ark survival evolved structure collision dino dino stats player stats local world uploading world admin commands dlc map genesis arma 2 waiting host waiting host mod installation mod install atlas arma 3 configuration configuration guide mods wasteland commandlist admin list command missionfile arma3 FTP Guide FTP File Transfer Protocol scheduled tasks scheduled tasks Ark: Survival Evolved Multiplayer Survival Game Server help Dedicated Server Support Ark Survival Evolved Server Configuration Sunkenlands Upload Upload World Upload Save Save File Palworld Necesse Arma Reforger Arma Connect Arma Mods Mods V Rising V Rising Guide connect V RIsing Private Password V Rising Server Ban Kick V Rising admin Voice chat V Rising voice Save Saved Progress V Rising Preset Workshop Arma Reforger Scenario Arma Reforger Mission Arma3 mission Terraria TModLoader Join Tshock Valheim Server password upload Server name Project Zomboid Quickstart Steam workshop update conan Conan Exiles join upate palworld Palworld Server Connection barotrauma quickstart guide Minecraft Java curseforge java Forge Change campaign configure Update karma system enable The Forest traitors how to how to join server in-game avorion DayZ Modding commands quick Quick start galaxy Server Configurations Difficulty Offset Max Creature Level Loot Scale Wipe Wild Dinos Restore Backup Restore Timestamps Mod Installation Disabling Battleye Anti-cheat PVE Setup Incubation Settings Spawn Rates 7 days to die Game Difficulty Reinstallation Crossplay Option 7 Days to Die Specific Version Selection Darkness Fall Mod Installation Ragnarok DLC Scorched Earth DLC The Center DLC Extinction DLC Fjordur DLC Aberration DLC Structure Collision Abberation Expansion Map Switching Maps Genesis Expansion Map custom map Crystal Isles DLC Genesis DLC Genesis 2 DLC Lost Islands DLC Valguero DLC Crossplay Options Scenario IDs Avorion New Galaxy Create Galaxy Battalion 1944 Quickstart Guide Connecting to Server Blackwake Game Mode Friendly Settings Adding Admins Admins Chivalry Medieval Warfare Add Mods Connect to Server In-Game Connection Citadel:Forge with Fire server configurations Multipliers XP Rates Isle of Siptah Maps Creative Mode Conan Exiles Mod Mods Installation Day of Defeat Source Custom Maps Server Messages dayz standalone DSZA Launcher Ban Players Item Spawns Login Logout Gameplay Settings Installing Community Online Tools Installing Mods Installing CF Admin Tools Contaminated Areas Day Time Settings Day Time Night Time Acceleration Night Mode Deer Isle Expansion Map Mod Map Installation Change the Weather DayZ Weather Weather Snow Loadouts Player Loadouts dayz admin How to become an Admin Don't Starve Together how to connect Cluster Token Token Generation Generate Server Token Troubleshooting Guide Server not showing Delete Data Delete World Delete Save Caves Caves Setup Cluster Server Clustering Cave Server New Reign Beta Expansion DST DST Upload Save File Uploading Local Save File Server not starting Troubleshooting

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