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Server Messages in Day Z Print

  • DayZ, Server Configurations, Server Messages
  • 0

dayz-logo.png

This guide will show the server messages in DayZ server.

Click here to order your DayZ server with AA Game Hosting today!

 

Server messages in DayZ are a powerful way to communicate with your players whether you're sharing rules, announcing events, or simply welcoming newcomers. These messages appear in-game and can help create a more organized, immersive, and community-driven experience. Whether you're running a public server or a private group, mastering server messages will help keep your players informed and engaged.

 

 

(NOTE: Before editing any of the server configuration files, please make sure you have made a backup copy. We can only provide you with an original/default file if you break yours.)

 

 

How to locate the messages.xml in your game server files

 

1. Log in to your Game Control Panel and navigate to your service.

2. Before making any modifications, stop the server from running by clicking the Stop button.

 

3. Go to File Manager.

 

4. Navigate to mpmissions/<currentlySelectedMission>/db folder and look for messages.xml file. If there is no messages.xml, you will need to create it by clicking on the New File button, typing in messages.xml as the file name, and pressing OK.

For example: dayzOffline.chernarusplus


dayz-standalone-server-configuration-server-messages.png

 

5. Right click on the newly created messages.xml and press Edit. Copy and paste the lines below to the xml file, then click Save & Exit. This would apply and create the default template.


<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<messages>
<!--
See https://community.bistudio.com/wiki/DayZ:Server_Messages for more information

Example messages:

1) following message will be displayed to every player in countdown manner
and shuts down server in 10 hours from its start

<message>
<deadline>600</deadline>
<shutdown>1</shutdown>
<text>#name will shutdown in #tmin minutes.</text>
</message>


2) following message will be displayed every 15 minutes to every player

<message>
<repeat>15</repeat>
<text>You're playing on my server (#name). Thank you .)</text>
</message>


3) following message will be displayed every 50 minutes to every player
and 10 minutes after player connect

<message>
<delay>10</delay>
<repeat>50</repeat>
<onconnect>1</onconnect>
<text>Check our web page at www.dayz.com</text>
</message>


4) following message will be displayed once
and 2 minutes after player connect

<message>
<delay>2</delay>
<onconnect>1</onconnect>
<text>Welcome to my server #name</text>
</message>
-->

</messages>

 

 

Flags Description (Server Messages)


● On connect

Indicates that the server message will be sent once after a player connects to the server.

● Repeat

Indicates that the server message will be sending to all players repeatedly.

● Countdown

Indicates that the server message will be sent to all players in a countdown manner.

The message will be sent 90 minutes before the deadline is met, then 60 minutes, 45, 30, 20, 15, 10, 5, 2 and finally 1 minute before the deadline is met.

● Shutdown

Indicates that the server will shutdown after countdown reaches zero.

If the Countdown flag is not set, this flag is ignored.

● Properties

The maximum length of the message is 160 characters. User can place 3 different placeholders into the message's text:

#name is replaced with the server's name

#port is replaced with server's port

#tmin is replaced with the number of minutes remaining in the countdown.

only working when used with a Countdown flag.

Every property related to time in the server message is in minutes.

● Delay

Applied when the server message has On connect flag set.

This value indicates how many minutes it will take before the message is sent to player.

Value of zero means that the message will be sent immediately after the player connects to server.

● Repeat

Applied when the server message has the Repeat flag set.

This value controls the frequency of the message repetition.

● Deadline

Applied when the server message has the Countdown flag set.

Indicates how long it takes the countdown before it reaches zero.

 

Note: For automatic server termination set "deadline" and "shutdown" to enabled.


Example:


<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<messages>

	<!-- This is example message for automatic server termination -->
	<message>

		<!-- no delay -->
		<delay>0</delay>

		<!-- if the value is larger than 0, then flag Repeat is enabled -->
		<repeat>0</repeat>

		<!-- if the value is larger than 0, then flag Countdown is enabled,
			 countdown reaches zero in 10 hours --> 
		<deadline>600</deadline>

		<!-- disable On connect flag -->
		<onConnect>0</onConnect>

		<!-- enable Shutdown flag -->
		<shutdown>1</shutdown>

		<!-- message itself with placeholders -->
		<text>Hello, #name will shutdown in #tmin minutes.</text>

	</message>
</messages>

 

 

Did the above information not work for you?
Please click here to contact our support via a ticket.


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7daystodie 7dtd 7d2d experimental switch admin agario ark survival evolved structure collision dino dino stats player stats local world uploading world admin commands dlc map genesis arma 2 waiting host waiting host mod installation mod install atlas arma 3 configuration configuration guide mods wasteland commandlist admin list command missionfile arma3 FTP Guide FTP File Transfer Protocol scheduled tasks scheduled tasks Ark: Survival Evolved Multiplayer Survival Game Server help Dedicated Server Support Ark Survival Evolved Server Configuration Sunkenlands Upload Upload World Upload Save Save File Palworld Necesse Arma Reforger Arma Connect Arma Mods Mods V Rising V Rising Guide connect V RIsing Private Password V Rising Server Ban Kick V Rising admin Voice chat V Rising voice Save Saved Progress V Rising Preset Workshop Arma Reforger Scenario Arma Reforger Mission Arma3 mission Terraria TModLoader Join Tshock Valheim Server password upload Server name Project Zomboid Quickstart Steam workshop update conan Conan Exiles join upate palworld Palworld Server Connection barotrauma quickstart guide Minecraft Java curseforge java Forge Change campaign configure Update karma system enable The Forest traitors how to how to join server in-game avorion DayZ Modding commands quick Quick start galaxy Server Configurations Difficulty Offset Max Creature Level Loot Scale Wipe Wild Dinos Restore Backup Restore Timestamps Mod Installation Disabling Battleye Anti-cheat PVE Setup Incubation Settings Spawn Rates 7 days to die Game Difficulty Reinstallation Crossplay Option 7 Days to Die Specific Version Selection Darkness Fall Mod Installation Ragnarok DLC Scorched Earth DLC The Center DLC Extinction DLC Fjordur DLC Aberration DLC Structure Collision Abberation Expansion Map Switching Maps Genesis Expansion Map custom map Crystal Isles DLC Genesis DLC Genesis 2 DLC Lost Islands DLC Valguero DLC Crossplay Options Scenario IDs Avorion New Galaxy Create Galaxy Battalion 1944 Quickstart Guide Connecting to Server Blackwake Game Mode Friendly Settings Adding Admins Admins Chivalry Medieval Warfare Add Mods Connect to Server In-Game Connection Citadel:Forge with Fire server configurations Multipliers XP Rates Isle of Siptah Maps Creative Mode Conan Exiles Mod Mods Installation Day of Defeat Source Custom Maps Server Messages dayz standalone DSZA Launcher Ban Players

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